Phiên bản làm lại của Until Dawn ra mắt vào mùa thu năm nay với hình ảnh mạnh mẽ hơn và tính năng ‘dã man’ được cải thiện

Until Dawn remake debuts this fall with revamped 'gory' features. The image displays promotional artwork for the video game "Until Dawn." It features a vivid, eerie visual of a glowing blue skull with a house encased within its lower jaw, set against a dark background. The skull's eyes glow red, adding to the sinister vibe. Beneath the skull, a small group of figures is depicted walking toward the house. The game's title, "UNTIL DAWN," is prominently displayed at the top in large, white letters.

Sự kiện ngày hôm nay: Until Dawn remake sẽ ra mắt vào mùa thu này với hình ảnh mạnh mẽ hơn và tính năng ‘gory’ được cải thiện. Trò chơi kinh dị tương tác Until Dawn sẽ tái xuất trong mùa thu này. Trò chơi đã định hình thể loại vào năm 2015 đã được làm mới trong Unreal Engine 5, và phiên bản mới sẽ có mặt trên PlayStation 5 và máy tính Windows vào ngày 4 tháng 10.

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Nguồn: https://readwrite.com/until-dawn-remake-revamped-features-ps5/

Until Dawn remake debuts this fall with revamped 'gory' features. The image displays promotional artwork for the video game "Until Dawn." It features a vivid, eerie visual of a glowing blue skull with a house encased within its lower jaw, set against a dark background. The skull's eyes glow red, adding to the sinister vibe. Beneath the skull, a small group of figures is depicted walking toward the house. The game's title, "UNTIL DAWN," is prominently displayed at the top in large, white letters.

The interactive horror game Until Dawn is set to make a comeback this fall. The genre-defining 2015 game has been overhauled in Unreal Engine 5, and the new version is coming to PlayStation 5 and Windows PC on Oct. 4.

Ballistic Moon is the developer behind the remake, as the original creator, Supermassive Games, is currently working on other projects, including The Casting of Frank Stone. That said, the studio has said that it is “focused on giving the original (Until Dawn) a cinematic update, offering the player a more intimate experience by enhancing the visual storytelling.”

What’s new in the Until Dawn remake?

Similar to its predecessor, the game is set on Blackwood Mountain, where players have to assume control of several characters who must survive the night as a mysterious figure orchestrates their movements, bent on killing them. Ballistic Moon has stated that its intention was not to alter the events of the single-player game, which resembles a classic slasher film in its story.

However, the remade Until Dawn will feature updated character models, environments, interactable props, visual effects, and animations in a bid to maximize the thriller-movie experience on both PS5 and PC. The game has been “relit” using Unreal Engine 5‘s rendering features, including ray tracing and enhanced materials, focusing on a more atmospheric and “modern horror” experience.

The visual improvements are seen through the textures, materials, rendering, and animation performance, which have collectively contributed to the creation of higher-fidelity characters.

The game is also getting a “gory” facelift as pre-rendering simulation techniques will help to create more realistic real-time fluids and a revamped injury mask system. In addition, there are entirely new perspectives and camera angles.

The studio explained: “Blending the cinematography of the original with the introduction of a modern third-person camera, we hope to bring new life to characters and locations.” The camera’s flexibility will showcase important moments and tell the story from a view closer to the characters.

Ballistic Moon also mentions that it has added more collectibles and revamped the prologue to adjust the pacing. The studio is also adding more accessibility and usability settings to allow as many people as possible to experience Until Dawn. The game is available for pre-order beginning Aug. 21.

Featured image: Ballistic Moon

The post Until Dawn remake launches this fall with stronger visuals and revamped ‘gory’ features appeared first on ReadWrite.


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